Step right up Ladies and Gentlemen, and Marvel at the Wonders of the World!
Designed by Olivier Melison and Eric Dubus and illustrated by Vincent Dutrait, Museum is a 2-4 player set collection board game. You play as a curator seeking to gain fame and fortune by amassing the most impressive and extensive displays for your galleries.
Set in the 1900’s, the game is all about the golden age of museums, when worldwide travel was becoming a reality and demand for exotic displays of objects from faraway lands was high.
In Museum, the aim of the game is to collect Object cards from each of the four Continent decks. These cards can then be exhibited into your Museum – represented by your player board – to gain you Prestige points! The player with the most Prestige points at the end of the game wins.
To place an artefact from your hand into your Museum’s galleries, it must be paid for by discarding one or several cards of equal or higher value. Each object’s card has a value that represents the cost of exhibiting it, as well as the number of points you gain by adding it to your galleries. Discarded cards are placed into your discard pile, which is a little like your Museum’s warehouse – any artefact placed there is not currently being shown to the public, but can be taken out of storage at any time. However, cards is your discard can be taken by other players for their own collections, so beware!
To gain even more points, you can create collections by positioning cards adjacent to one another on your player board, much like in a real museum. Collections can be based on one of the twelve different civilizations in the game, or on the 6 different archaeological domains, so combine your cards creatively to get the highest score!
As well as being a fun experience, the Museum board game is also rich in historical content. The cards feature over 300 unique illustrations by the inimitable Vincent Dutrait, including 180 unique artefacts. All of the objects and places in the game are real, and the information included on each card is factual.