In this issue:
Corps Command: Dawn’s Early Light takes center stage (and the cover)
with an exciting expansion that includes a new 11”x17” map, 40 vivid new
counters, featuring the US 11th Armored Division, Airmobile Troops from
the 101st Airborne Division, the West German 27th Panzergrenadier
Brigade, the Soviet 171st and 232nd Motor Rifle Brigades and the 23rd
Guards Tank Division—a Recon Battalion and four Regiments! These
counters will battle it out on the new map in two scenarios. A batrep on
the DEL scenario “The High Road” is also included.
What else, you ask?
The 60+ page issue is packed with articles on Summer Lightning; Space
Infantry; Warparty; and Heroes of the Gap; an update to the LnL
Nationality Capabilities Chart, adding the units from Heroes of the Gap;
an interview with Zombie War designer Greg Porter; plus a White Star
Rising batrep, reviews of Compass Game's Steel Wolves, another offering
from The Cardboard Curmudgeon, and much more.
The United States Marines Enter the World at War.
That's right. In this edition's two South African scenarios, the United
States Marines make their long-awaited debut. The 2nd MEU lands to aid
the hard-pressed SADF, adding LAV-25s, LVTP-7s, awesome Marine infantry
with better firepower than their army counterparts and the ability to
move and fire. Providing top cover is a flight of Cobra attack choppers,
while a clutch of CH-46 transport helicopters can assist in the
Marine's doctrine of vertical envelopment. There are 14 Marine counters
in all. By far the largest American formation we have fielded. Don't
however, feel sorry for the FAPLA and their Cuban allies. The Cubans get
a spiffy new T-62 tanks, and Hind helicopter support. Meanwhile the
FAPLA get an anti-aircraft gun battery, Sagger-armed BRDMs, a platoon of
PT-76 recon tanks, and coolest of all--suicide bombers. We didn't leave
out the SADF, they log in with a lethal sniper. All-in-all, it's almost
like a mini-World at War expansion.