Red Winter is the first in a proposed series of games covering battles of the 1939 Russo-Finnish Winter War and World War II at a rarely gamed scale: company sized combat units and 90 minute game turns. The Winter War games of the series will be characterized by highly fluid frontlines, wild flanking maneuvers by night, Finnish night raids, and a low unit density across a wide and shifting front. Future Winter War games in the works include the battle for Ägläjärvi, and WWII games in the works include Operation Dauntless (the Allied flank attack near Caen, France, in June of 1944), and several Pacific theatre battles of WWII.
In Red Winter, players assume the roles of the Soviet and Finnish commanders during the unusual battle for Tolvajärvi, Finland, controlling the actions of Finnish ski infantry, Soviet tanks and heavy machine gun companies, mortars, anti-tank guns, and other combat units. The game map is populated by forest, suo (wetlands), small Finnish settlements, and a network of crude roads and trails. However, the dominant feature of the map is a system of sprawling, frozen lakes. Combat units can very often gain favorable positions by crossing these lakes, but they do so at considerable risk…Units caught out on the ice make very inviting targets!