Greetings to ya. Let me take your coat and hat, pilgrim – then pull up a pew while I have fetch ya some sarsaparilla to chase away the bitin' cold, but mind, I don't take me any sass.
Shucks, I don't get me many visitors this far up the creek, especially when accounting for the "injuns". Could be that hereabouts I'm as popular as a wet dog at a parlour social. I've been up here in the mountains so long that I know all the bears by their first names.
So, you folks wanna hear me talk about this newfangled card game expansion? Must be crackers – I doubt you could cut a lame cow from a shade tree. You'll not live long in these wicked parts. Saying that, prolonged life has ruined more men than it ever made.
[Spits, just missing your boots]
Well, unless you is planning on joining me for a rendition of "Green Grow the Rashes", I suggest we get started.
Revolver: Vengeance on the Frontier – the third in a series of expansions for Revolver – gives both players the option of buying cards from a separate, neutral Frontier deck with dollar coin tokens earned during the main game. Many of these cards feature a choice of useful options. Others are threats which can be played by either player, such as "Old Three Toes", a monstrous grizzly bear that is particularly difficult to kill.
The expansion further elaborates on the new winning condition added for McReady in Revolver: Hunt the Man Down, and many of the cards are also useful to both players at the San Manzanillo prison location.
Revolver: Vengeance on the Frontier also includes new cards for both players that give them the opportunity to customize their decks, bringing new variety and replayability to each game.
Players: 2 | Playing Time: 45 minutes | Ages: 12 +