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Command Expansion #1 comes with nine cards, numbered 1 to 9.
During setup, each player randomly takes one Command card. Command cards give player a unique ability for the entire game or once per round.
Examples:
(1) Scavenger. When refilling your hand from the draw pile, you may claim one of them from the top of a discard pile instead. The card may not be a wild card from the Trash pile.
(2) Rapid Advance. You can create 1-3 sets per turn.