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The small island of Kuchinoshima has been hit by a terrible storm, leaving the village with only a single fishing boat. Each hoping to prove themselves the village’s best fisherman, 2-4 players take turns moving the boat marker around the island, collecting any fish tiles they land upon. At the end of the day, the player with the best haul wins, but there’s a twist – each player’s score is added to their left neighbor’s score before determining the winner!
Game design by Alex Randolph and Bruno Faidutti
CONTENTS:42 Plastic Fish Tokens7 Plastic Skill Tokens1 Boat Marker1 Game Board1 Rulebook