A new wargaming magazine, but decidedly old-school in our approach. We don't publish any games, but then don't you already pay enough for games you may never play?
Published quarterly, WAR DIARY magazine publishes no games but instead concentrates on thoroughly examining existing games from a wide range of game publishers, both large and small. Each issue contains historical articles with tie-ins to gaming topics; new game scenarios, variants, and expansions; game and book reviews; interviews with notable gaming personalities; and articles on game strategy and good play. Contributors include an interesting mix of both well known and new writers, each with a unique perspective.
Issue #1. GHOST DIVISION: Rommel in France, 1940 by Michael Rinella; THE GRAND ALLIANCE: Expanding the Capabilities of the Western Allies in Barbarossa to Berlin by Lt. Col. (Ret.) John B. Firer; OPERATION HUSKY: An Analysis of Allied Landing Options in FAB: Sicily by Joel M. Toppen; E-GAMING: Opening Up the World of Gaming by Andy Loakes; WHAT’S IN A GAME: The Effects and Affects of Boardgaming by John Poniske; GLOOM: A Review by John Poniske; THE GREAT GAME: Introduction and Designer’s Notes by John Gorkowski; GAME ON: A Discussion of the Game Publishing Industry and It’s Customers.