A new wargaming magazine, but decidedly old-school in our approach. We don't publish any games, but then don't you already pay enough for games you may never play?
Published quarterly, WAR DIARY magazine publishes no games but instead concentrates on thoroughly examining existing games from a wide range of game publishers, both large and small. Each issue contains historical articles with tie-ins to gaming topics; new game scenarios, variants, and expansions; game and book reviews; interviews with notable gaming personalities; and articles on game strategy and good play. Contributors include an interesting mix of both well known and new writers, each with a unique perspective.
Vol 2, No. 2. REVISITING BALL’S BLUFF by John Poniske; DRANG NACH OSTEN by Lt. Col. (Ret.) John B. Firer; THE BAREVOLUTION! By Mathew Hinkle and Paul Borchers; WALKING WATERLOO by Andy Loakes; CODEWORD CROMWELL by Jim O’Neill; NIMITZ: A Game Review by John D. Burtt; MODELING TERRAIN IN MODERN TACTICAL WARGAMES by Michael Dorosh; LOGISTICS IN WARTIME by Robert Hatcher; TWENTY QUESTIONS: Marshal Enterprises by Andy Nunez; DESIGN ANALYSIS by Gary Graber; PASS IN REVIEW: Capsule Review by Hans Korting; EUROS: I Spy by John Poniske.